129 lines
6.1 KiB
C#
129 lines
6.1 KiB
C#
using System;
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using System.Collections.ObjectModel;
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using System.ComponentModel.Design;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.IO;
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using System.Management.Automation;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading.Tasks;
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using EnvDTE;
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using EnvDTE80;
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using Microsoft.VisualStudio;
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using Microsoft.VisualStudio.OLE.Interop;
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using Microsoft.VisualStudio.PlatformUI;
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using Microsoft.VisualStudio.Shell;
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using Microsoft.VisualStudio.Shell.Interop;
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using Microsoft.Win32;
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using Task = System.Threading.Tasks.Task;
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namespace CPABuildEvents
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{
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/// <summary>
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/// This is the class that implements the package exposed by this assembly.
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/// </summary>
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/// <remarks>
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/// <para>
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/// The minimum requirement for a class to be considered a valid package for Visual Studio
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/// is to implement the IVsPackage interface and register itself with the shell.
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/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
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/// to do it: it derives from the Package class that provides the implementation of the
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/// IVsPackage interface and uses the registration attributes defined in the framework to
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/// register itself and its components with the shell. These attributes tell the pkgdef creation
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/// utility what data to put into .pkgdef file.
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/// </para>
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/// <para>
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/// To get loaded into VS, the package must be referred by <Asset Type="Microsoft.VisualStudio.VsPackage" ...> in .vsixmanifest file.
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/// </para>
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/// </remarks>
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[PackageRegistration(UseManagedResourcesOnly = true, AllowsBackgroundLoading = true)]
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[InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)] // Info on this package for Help/About
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[ProvideAutoLoad(UIContextGuids80.SolutionExists, PackageAutoLoadFlags.BackgroundLoad)]
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[Guid(BuildEventsPackage.PackageGuidString)]
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[SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1650:ElementDocumentationMustBeSpelledCorrectly", Justification = "pkgdef, VS and vsixmanifest are valid VS terms")]
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public sealed class BuildEventsPackage : AsyncPackage
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{
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/// <summary>
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/// VSPackage1 GUID string.
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/// </summary>
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public const string PackageGuidString = "90d6e709-5902-4603-8f56-3b4cdaaa784f";
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private readonly Lazy<DTE2> _dte;
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private readonly Lazy<Events> _events;
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private readonly Lazy<BuildEvents> _buildEvents;
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private readonly Lazy<IVsOutputWindow> _outWindow;
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private readonly Lazy<IVsOutputWindowPane> _buildPane;
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/// <summary>
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/// Initializes a new instance of the <see cref="BuildEventsPackage"/> class.
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/// </summary>
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public BuildEventsPackage()
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{
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// Inside this method you can place any initialization code that does not require
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// any Visual Studio service because at this point the package object is created but
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// not sited yet inside Visual Studio environment. The place to do all the other
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// initialization is the Initialize method.
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_dte = new Lazy<DTE2>(() => ServiceProvider.GlobalProvider.GetService(typeof(DTE)) as DTE2);
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_events = new Lazy<Events>(() => _dte.Value.Events);
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_buildEvents = new Lazy<BuildEvents>(() => _events.Value.BuildEvents);
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_outWindow = new Lazy<IVsOutputWindow>(() => GetGlobalService(typeof(SVsOutputWindow)) as IVsOutputWindow);
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_buildPane = new Lazy<IVsOutputWindowPane>(() =>
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{
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_outWindow.Value.GetPane(VSConstants.GUID_BuildOutputWindowPane, out var pane);
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return pane;
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});
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}
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#region Package Members
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/// <summary>
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/// Initialization of the package; this method is called right after the package is sited, so this is the place
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/// where you can put all the initialization code that rely on services provided by VisualStudio.
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/// </summary>
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/// <param name="cancellationToken">A cancellation token to monitor for initialization cancellation, which can occur when VS is shutting down.</param>
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/// <param name="progress">A provider for progress updates.</param>
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/// <returns>A task representing the async work of package initialization, or an already completed task if there is none. Do not return null from this method.</returns>
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protected override async Task InitializeAsync(CancellationToken cancellationToken, IProgress<ServiceProgressData> progress)
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{
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// When initialized asynchronously, the current thread may be a background thread at this point.
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// Do any initialization that requires the UI thread after switching to the UI thread.
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await JoinableTaskFactory.SwitchToMainThreadAsync(cancellationToken);
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_buildEvents.Value.OnBuildBegin += DoBuildBegin;
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_buildEvents.Value.OnBuildDone += DoBuildEnd;
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}
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private void DoBuildEnd(vsBuildScope Scope, vsBuildAction Action)
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{
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ThreadHelper.ThrowIfNotOnUIThread();
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var solution = _dte.Value.Solution;
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if (solution != null)
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{
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var postBuildScript = Path.Combine(Path.GetDirectoryName(solution.FullName), "_postbuild.ps1");
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if (File.Exists(postBuildScript))
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{
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new RunPSScript(postBuildScript, _buildPane.Value).RunScript();
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}
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}
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}
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private void DoBuildBegin(vsBuildScope Scope, vsBuildAction Action)
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{
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ThreadHelper.ThrowIfNotOnUIThread();
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var solution = _dte.Value.Solution;
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if (solution != null)
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{
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var preBuildScript = Path.Combine(Path.GetDirectoryName(solution.FullName), "_prebuild.ps1");
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if (File.Exists(preBuildScript))
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{
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new RunPSScript(preBuildScript, _buildPane.Value).RunScript();
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}
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}
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}
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#endregion
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}
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}
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